Serious Games

The fact is that many of today’s young people spend a substantial amount of time playing entertainment games. Teachers and parents often resist what they regard as wasted time as they observe children playing entertainment games. We take the opposite view. We recognize the power of gaming and embrace its application to the formal education setting.

We suggest to merge the experience of entertainment and education.

http://edutainment.uni.lu/about-serious-games-2/

We propose to create two games:

1. Luxembourg 1665, The Quest for the Ring

Using the City Luxembourg as the site, the game will offer players an opportunity to explore an aspect of life 17th century European city. Luxembourg 1665, The Quest for the Ring will be our prototype.

 http://edutainment.uni.lu/luxembourg-1665/

2. Dalheim, Life in a Roman Provincial Town

The purpose of this game is to simulate the experience of living in a Roman Provincial town.